[settings]
my_peds2Count = 23
my_peds2[0]Model = s_m_y_blackops_01
my_peds2[0]Model2 = 0xB3F3EE34
my_peds2[0]Positionx = 131.3584
my_peds2[0]Positiony = -739.3098
my_peds2[0]Positionz = 258.1518
my_peds2[0]Heading = 201.0004
my_peds2[0]Task = 0
my_peds2[0]Weapon = CarbineRifle
my_peds2[0]Group = 2
my_peds2[0]SeatPosition = 0
my_peds2[0]my_peds_variation = Custom
my_peds2[0]my_peds_Accuracy = 60
my_peds2[0]my_peds_Health = 50
my_peds2[0]my_peds_Armour = 0
my_peds2[0]my_peds_Invincible = False
my_peds2[0]my_peds_DrivingSpeed = 100
my_peds2[0]my_peds_DrivingStyle = Normal
my_peds2[0]my_peds_CombatEngaugeRange = 5
my_peds2[0]my_peds_CanLeaveGuardRange = False
my_peds2[0]my_peds_GuardRange = 5
my_peds2[0]my_peds_VecFallowDist = 5
my_peds2[0]my_peds_seeingRange = 30
my_peds2[0]my_peds_hearingRange = 30
my_peds2[0]my_peds_group_numb = 0
my_peds2[0]my_peds_Combat_Ability = 10
my_peds2[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[0]my_peds_can_exit_vehicle = False
my_peds2[0]my_peds_waypoint = 0
my_peds2[0]COMPONENT_FACE_DRAWABLE = 1
my_peds2[0]COMPONENT_FACE_TEXTURE = 2
my_peds2[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[0]COMPONENT_HEAD_TEXTURE = 0
my_peds2[0]COMPONENT_HAIR_DRAWABLE = 1
my_peds2[0]COMPONENT_HAIR_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO_TEXTURE = 4
my_peds2[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[0]COMPONENT_LEGS_TEXTURE = 0
my_peds2[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[0]COMPONENT_HANDS_TEXTURE = 0
my_peds2[0]COMPONENT_FEET_DRAWABLE = 0
my_peds2[0]COMPONENT_FEET_TEXTURE = 0
my_peds2[0]COMPONENT_EYES_DRAWABLE = 0
my_peds2[0]COMPONENT_EYES_TEXTURE = 0
my_peds2[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[0]COMPONENT_TASKS_TEXTURE = 0
my_peds2[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[0]PROP_HATS_INDEX = -1
my_peds2[0]PROP_HATS_TEXTURE = -1
my_peds2[0]PROP_GLASSES_INDEX = -1
my_peds2[0]PROP_GLASSES_TEXTURE = -1
my_peds2[0]PROP_EARS_INDEX = -1
my_peds2[0]PROP_EARS_TEXTURE = -1
my_peds2[1]Model = s_m_y_blackops_02
my_peds2[1]Model2 = 0x7A05FA59
my_peds2[1]Positionx = 131.3584
my_peds2[1]Positiony = -739.3098
my_peds2[1]Positionz = 258.1518
my_peds2[1]Heading = 201.0004
my_peds2[1]Task = 0
my_peds2[1]Weapon = CarbineRifle
my_peds2[1]Group = 2
my_peds2[1]SeatPosition = 0
my_peds2[1]my_peds_variation = Custom
my_peds2[1]my_peds_Accuracy = 60
my_peds2[1]my_peds_Health = 50
my_peds2[1]my_peds_Armour = 0
my_peds2[1]my_peds_Invincible = False
my_peds2[1]my_peds_DrivingSpeed = 100
my_peds2[1]my_peds_DrivingStyle = Normal
my_peds2[1]my_peds_CombatEngaugeRange = 5
my_peds2[1]my_peds_CanLeaveGuardRange = False
my_peds2[1]my_peds_GuardRange = 5
my_peds2[1]my_peds_VecFallowDist = 5
my_peds2[1]my_peds_seeingRange = 30
my_peds2[1]my_peds_hearingRange = 30
my_peds2[1]my_peds_group_numb = 0
my_peds2[1]my_peds_Combat_Ability = 10
my_peds2[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[1]my_peds_can_exit_vehicle = False
my_peds2[1]my_peds_waypoint = 0
my_peds2[1]COMPONENT_FACE_DRAWABLE = 0
my_peds2[1]COMPONENT_FACE_TEXTURE = 0
my_peds2[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[1]COMPONENT_HEAD_TEXTURE = 0
my_peds2[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[1]COMPONENT_HAIR_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO_TEXTURE = 0
my_peds2[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[1]COMPONENT_LEGS_TEXTURE = 0
my_peds2[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[1]COMPONENT_HANDS_TEXTURE = 0
my_peds2[1]COMPONENT_FEET_DRAWABLE = 0
my_peds2[1]COMPONENT_FEET_TEXTURE = 0
my_peds2[1]COMPONENT_EYES_DRAWABLE = 0
my_peds2[1]COMPONENT_EYES_TEXTURE = 0
my_peds2[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[1]COMPONENT_TASKS_TEXTURE = 0
my_peds2[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[1]PROP_HATS_INDEX = -1
my_peds2[1]PROP_HATS_TEXTURE = -1
my_peds2[1]PROP_GLASSES_INDEX = -1
my_peds2[1]PROP_GLASSES_TEXTURE = -1
my_peds2[1]PROP_EARS_INDEX = -1
my_peds2[1]PROP_EARS_TEXTURE = -1
my_peds2[2]Model = s_m_y_blackops_03
my_peds2[2]Model2 = 0x5076A73B
my_peds2[2]Positionx = 131.3584
my_peds2[2]Positiony = -739.3098
my_peds2[2]Positionz = 258.1518
my_peds2[2]Heading = 201.0004
my_peds2[2]Task = 0
my_peds2[2]Weapon = SpecialCarbine
my_peds2[2]Group = 2
my_peds2[2]SeatPosition = 0
my_peds2[2]my_peds_variation = Custom
my_peds2[2]my_peds_Accuracy = 60
my_peds2[2]my_peds_Health = 50
my_peds2[2]my_peds_Armour = 0
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_DrivingSpeed = 100
my_peds2[2]my_peds_DrivingStyle = Normal
my_peds2[2]my_peds_CombatEngaugeRange = 5
my_peds2[2]my_peds_CanLeaveGuardRange = False
my_peds2[2]my_peds_GuardRange = 5
my_peds2[2]my_peds_VecFallowDist = 5
my_peds2[2]my_peds_seeingRange = 30
my_peds2[2]my_peds_hearingRange = 30
my_peds2[2]my_peds_group_numb = 0
my_peds2[2]my_peds_Combat_Ability = 10
my_peds2[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[2]my_peds_waypoint = 0
my_peds2[2]COMPONENT_FACE_DRAWABLE = 0
my_peds2[2]COMPONENT_FACE_TEXTURE = 0
my_peds2[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[2]COMPONENT_HEAD_TEXTURE = 0
my_peds2[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[2]COMPONENT_HAIR_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO_TEXTURE = 0
my_peds2[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[2]COMPONENT_LEGS_TEXTURE = 0
my_peds2[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[2]COMPONENT_HANDS_TEXTURE = 0
my_peds2[2]COMPONENT_FEET_DRAWABLE = 0
my_peds2[2]COMPONENT_FEET_TEXTURE = 0
my_peds2[2]COMPONENT_EYES_DRAWABLE = 0
my_peds2[2]COMPONENT_EYES_TEXTURE = 0
my_peds2[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[2]COMPONENT_TASKS_TEXTURE = 0
my_peds2[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[2]PROP_HATS_INDEX = -1
my_peds2[2]PROP_HATS_TEXTURE = -1
my_peds2[2]PROP_GLASSES_INDEX = -1
my_peds2[2]PROP_GLASSES_TEXTURE = -1
my_peds2[2]PROP_EARS_INDEX = -1
my_peds2[2]PROP_EARS_TEXTURE = -1
my_peds2[3]Model = s_m_y_swat_01
my_peds2[3]Model2 = 0x8D8F1B10
my_peds2[3]Positionx = 131.3584
my_peds2[3]Positiony = -739.3098
my_peds2[3]Positionz = 258.1518
my_peds2[3]Heading = 201.0004
my_peds2[3]Task = 0
my_peds2[3]Weapon = CarbineRifle
my_peds2[3]Group = 2
my_peds2[3]SeatPosition = 0
my_peds2[3]my_peds_variation = Custom
my_peds2[3]my_peds_Accuracy = 60
my_peds2[3]my_peds_Health = 50
my_peds2[3]my_peds_Armour = 0
my_peds2[3]my_peds_Invincible = False
my_peds2[3]my_peds_DrivingSpeed = 100
my_peds2[3]my_peds_DrivingStyle = Normal
my_peds2[3]my_peds_CombatEngaugeRange = 5
my_peds2[3]my_peds_CanLeaveGuardRange = False
my_peds2[3]my_peds_GuardRange = 5
my_peds2[3]my_peds_VecFallowDist = 5
my_peds2[3]my_peds_seeingRange = 30
my_peds2[3]my_peds_hearingRange = 30
my_peds2[3]my_peds_group_numb = 0
my_peds2[3]my_peds_Combat_Ability = 10
my_peds2[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[3]my_peds_can_exit_vehicle = False
my_peds2[3]my_peds_waypoint = 0
my_peds2[3]COMPONENT_FACE_DRAWABLE = 0
my_peds2[3]COMPONENT_FACE_TEXTURE = 0
my_peds2[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[3]COMPONENT_HEAD_TEXTURE = 0
my_peds2[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[3]COMPONENT_HAIR_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO_TEXTURE = 0
my_peds2[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[3]COMPONENT_LEGS_TEXTURE = 0
my_peds2[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[3]COMPONENT_HANDS_TEXTURE = 0
my_peds2[3]COMPONENT_FEET_DRAWABLE = 0
my_peds2[3]COMPONENT_FEET_TEXTURE = 0
my_peds2[3]COMPONENT_EYES_DRAWABLE = 0
my_peds2[3]COMPONENT_EYES_TEXTURE = 0
my_peds2[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[3]COMPONENT_TASKS_TEXTURE = 0
my_peds2[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[3]PROP_HATS_INDEX = -1
my_peds2[3]PROP_HATS_TEXTURE = -1
my_peds2[3]PROP_GLASSES_INDEX = -1
my_peds2[3]PROP_GLASSES_TEXTURE = -1
my_peds2[3]PROP_EARS_INDEX = -1
my_peds2[3]PROP_EARS_TEXTURE = -1
my_peds2[4]Model = s_m_y_clown_01
my_peds2[4]Model2 = 0x4498DDE
my_peds2[4]Positionx = 131.0381
my_peds2[4]Positiony = -765.0331
my_peds2[4]Positionz = 234.1433
my_peds2[4]Heading = 240
my_peds2[4]Task = 1
my_peds2[4]Weapon = GolfClub
my_peds2[4]Group = 1
my_peds2[4]SeatPosition = -1
my_peds2[4]my_peds_variation = Random
my_peds2[4]my_peds_Accuracy = 60
my_peds2[4]my_peds_Health = 800
my_peds2[4]my_peds_Armour = 0
my_peds2[4]my_peds_Invincible = False
my_peds2[4]my_peds_DrivingSpeed = 60
my_peds2[4]my_peds_DrivingStyle = Normal
my_peds2[4]my_peds_CombatEngaugeRange = 30
my_peds2[4]my_peds_CanLeaveGuardRange = False
my_peds2[4]my_peds_GuardRange = 5
my_peds2[4]my_peds_VecFallowDist = 5
my_peds2[4]my_peds_seeingRange = 30
my_peds2[4]my_peds_hearingRange = 60
my_peds2[4]my_peds_group_numb = 0
my_peds2[4]my_peds_Combat_Ability = 10
my_peds2[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[4]my_peds_can_exit_vehicle = False
my_peds2[4]my_peds_waypoint = 0
my_peds2[4]COMPONENT_FACE_DRAWABLE = 0
my_peds2[4]COMPONENT_FACE_TEXTURE = 1
my_peds2[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[4]COMPONENT_HEAD_TEXTURE = 0
my_peds2[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[4]COMPONENT_HAIR_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[4]COMPONENT_TORSO_TEXTURE = 2
my_peds2[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[4]COMPONENT_LEGS_TEXTURE = 2
my_peds2[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[4]COMPONENT_HANDS_TEXTURE = 0
my_peds2[4]COMPONENT_FEET_DRAWABLE = 0
my_peds2[4]COMPONENT_FEET_TEXTURE = 0
my_peds2[4]COMPONENT_EYES_DRAWABLE = 0
my_peds2[4]COMPONENT_EYES_TEXTURE = 0
my_peds2[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[4]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[4]COMPONENT_TASKS_TEXTURE = 0
my_peds2[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[4]PROP_HATS_INDEX = -1
my_peds2[4]PROP_HATS_TEXTURE = -1
my_peds2[4]PROP_GLASSES_INDEX = -1
my_peds2[4]PROP_GLASSES_TEXTURE = -1
my_peds2[4]PROP_EARS_INDEX = -1
my_peds2[4]PROP_EARS_TEXTURE = -1
my_peds2[5]Model = s_m_y_clown_01
my_peds2[5]Model2 = 0x4498DDE
my_peds2[5]Positionx = 131.8664
my_peds2[5]Positiony = -766.0829
my_peds2[5]Positionz = 234.152
my_peds2[5]Heading = 240.2336
my_peds2[5]Task = 1
my_peds2[5]Weapon = GolfClub
my_peds2[5]Group = 1
my_peds2[5]SeatPosition = -1
my_peds2[5]my_peds_variation = Random
my_peds2[5]my_peds_Accuracy = 60
my_peds2[5]my_peds_Health = 800
my_peds2[5]my_peds_Armour = 0
my_peds2[5]my_peds_Invincible = False
my_peds2[5]my_peds_DrivingSpeed = 60
my_peds2[5]my_peds_DrivingStyle = Normal
my_peds2[5]my_peds_CombatEngaugeRange = 30
my_peds2[5]my_peds_CanLeaveGuardRange = False
my_peds2[5]my_peds_GuardRange = 5
my_peds2[5]my_peds_VecFallowDist = 5
my_peds2[5]my_peds_seeingRange = 30
my_peds2[5]my_peds_hearingRange = 60
my_peds2[5]my_peds_group_numb = 0
my_peds2[5]my_peds_Combat_Ability = 10
my_peds2[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[5]my_peds_can_exit_vehicle = False
my_peds2[5]my_peds_waypoint = 0
my_peds2[5]COMPONENT_FACE_DRAWABLE = 0
my_peds2[5]COMPONENT_FACE_TEXTURE = 2
my_peds2[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[5]COMPONENT_HEAD_TEXTURE = 0
my_peds2[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[5]COMPONENT_HAIR_TEXTURE = 0
my_peds2[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[5]COMPONENT_TORSO_TEXTURE = 2
my_peds2[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[5]COMPONENT_LEGS_TEXTURE = 2
my_peds2[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[5]COMPONENT_HANDS_TEXTURE = 0
my_peds2[5]COMPONENT_FEET_DRAWABLE = 0
my_peds2[5]COMPONENT_FEET_TEXTURE = 0
my_peds2[5]COMPONENT_EYES_DRAWABLE = 0
my_peds2[5]COMPONENT_EYES_TEXTURE = 0
my_peds2[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[5]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[5]COMPONENT_TASKS_TEXTURE = 0
my_peds2[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[5]PROP_HATS_INDEX = -1
my_peds2[5]PROP_HATS_TEXTURE = -1
my_peds2[5]PROP_GLASSES_INDEX = -1
my_peds2[5]PROP_GLASSES_TEXTURE = -1
my_peds2[5]PROP_EARS_INDEX = -1
my_peds2[5]PROP_EARS_TEXTURE = -1
my_peds2[7]Model = s_m_y_clown_01
my_peds2[7]Model2 = 0x4498DDE
my_peds2[7]Positionx = 134.8561
my_peds2[7]Positiony = -765.1197
my_peds2[7]Positionz = 234.1519
my_peds2[7]Heading = 240.0009
my_peds2[7]Task = 1
my_peds2[7]Weapon = GolfClub
my_peds2[7]Group = 1
my_peds2[7]SeatPosition = -1
my_peds2[7]my_peds_variation = Random
my_peds2[7]my_peds_Accuracy = 60
my_peds2[7]my_peds_Health = 800
my_peds2[7]my_peds_Armour = 0
my_peds2[7]my_peds_Invincible = False
my_peds2[7]my_peds_DrivingSpeed = 60
my_peds2[7]my_peds_DrivingStyle = Normal
my_peds2[7]my_peds_CombatEngaugeRange = 30
my_peds2[7]my_peds_CanLeaveGuardRange = False
my_peds2[7]my_peds_GuardRange = 5
my_peds2[7]my_peds_VecFallowDist = 5
my_peds2[7]my_peds_seeingRange = 30
my_peds2[7]my_peds_hearingRange = 60
my_peds2[7]my_peds_group_numb = 0
my_peds2[7]my_peds_Combat_Ability = 10
my_peds2[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[7]my_peds_can_exit_vehicle = False
my_peds2[7]my_peds_waypoint = 0
my_peds2[7]COMPONENT_FACE_DRAWABLE = 0
my_peds2[7]COMPONENT_FACE_TEXTURE = 0
my_peds2[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[7]COMPONENT_HEAD_TEXTURE = 0
my_peds2[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[7]COMPONENT_HAIR_TEXTURE = 0
my_peds2[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[7]COMPONENT_TORSO_TEXTURE = 1
my_peds2[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[7]COMPONENT_LEGS_TEXTURE = 1
my_peds2[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[7]COMPONENT_HANDS_TEXTURE = 0
my_peds2[7]COMPONENT_FEET_DRAWABLE = 0
my_peds2[7]COMPONENT_FEET_TEXTURE = 0
my_peds2[7]COMPONENT_EYES_DRAWABLE = 0
my_peds2[7]COMPONENT_EYES_TEXTURE = 0
my_peds2[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[7]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[7]COMPONENT_TASKS_TEXTURE = 0
my_peds2[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[7]PROP_HATS_INDEX = -1
my_peds2[7]PROP_HATS_TEXTURE = -1
my_peds2[7]PROP_GLASSES_INDEX = -1
my_peds2[7]PROP_GLASSES_TEXTURE = -1
my_peds2[7]PROP_EARS_INDEX = -1
my_peds2[7]PROP_EARS_TEXTURE = -1
my_peds2[8]Model = s_m_y_clown_01
my_peds2[8]Model2 = 0x4498DDE
my_peds2[8]Positionx = 136.1523
my_peds2[8]Positiony = -766.1328
my_peds2[8]Positionz = 234.1519
my_peds2[8]Heading = 240.0005
my_peds2[8]Task = 1
my_peds2[8]Weapon = GolfClub
my_peds2[8]Group = 1
my_peds2[8]SeatPosition = -1
my_peds2[8]my_peds_variation = Random
my_peds2[8]my_peds_Accuracy = 60
my_peds2[8]my_peds_Health = 800
my_peds2[8]my_peds_Armour = 0
my_peds2[8]my_peds_Invincible = False
my_peds2[8]my_peds_DrivingSpeed = 60
my_peds2[8]my_peds_DrivingStyle = Normal
my_peds2[8]my_peds_CombatEngaugeRange = 30
my_peds2[8]my_peds_CanLeaveGuardRange = False
my_peds2[8]my_peds_GuardRange = 5
my_peds2[8]my_peds_VecFallowDist = 5
my_peds2[8]my_peds_seeingRange = 30
my_peds2[8]my_peds_hearingRange = 60
my_peds2[8]my_peds_group_numb = 0
my_peds2[8]my_peds_Combat_Ability = 10
my_peds2[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[8]my_peds_can_exit_vehicle = False
my_peds2[8]my_peds_waypoint = 0
my_peds2[8]COMPONENT_FACE_DRAWABLE = 0
my_peds2[8]COMPONENT_FACE_TEXTURE = 1
my_peds2[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[8]COMPONENT_HEAD_TEXTURE = 0
my_peds2[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[8]COMPONENT_HAIR_TEXTURE = 0
my_peds2[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[8]COMPONENT_TORSO_TEXTURE = 1
my_peds2[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[8]COMPONENT_LEGS_TEXTURE = 1
my_peds2[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[8]COMPONENT_HANDS_TEXTURE = 0
my_peds2[8]COMPONENT_FEET_DRAWABLE = 0
my_peds2[8]COMPONENT_FEET_TEXTURE = 0
my_peds2[8]COMPONENT_EYES_DRAWABLE = 0
my_peds2[8]COMPONENT_EYES_TEXTURE = 0
my_peds2[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[8]COMPONENT_TASKS_TEXTURE = 0
my_peds2[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[8]PROP_HATS_INDEX = -1
my_peds2[8]PROP_HATS_TEXTURE = -1
my_peds2[8]PROP_GLASSES_INDEX = -1
my_peds2[8]PROP_GLASSES_TEXTURE = -1
my_peds2[8]PROP_EARS_INDEX = -1
my_peds2[8]PROP_EARS_TEXTURE = -1
my_peds2[9]Model = s_m_y_clown_01
my_peds2[9]Model2 = 0x4498DDE
my_peds2[9]Positionx = 120.8974
my_peds2[9]Positiony = -760.6447
my_peds2[9]Positionz = 234.1523
my_peds2[9]Heading = 45.00048
my_peds2[9]Task = 1
my_peds2[9]Weapon = GolfClub
my_peds2[9]Group = 1
my_peds2[9]SeatPosition = -1
my_peds2[9]my_peds_variation = Random
my_peds2[9]my_peds_Accuracy = 60
my_peds2[9]my_peds_Health = 800
my_peds2[9]my_peds_Armour = 0
my_peds2[9]my_peds_Invincible = False
my_peds2[9]my_peds_DrivingSpeed = 60
my_peds2[9]my_peds_DrivingStyle = Normal
my_peds2[9]my_peds_CombatEngaugeRange = 30
my_peds2[9]my_peds_CanLeaveGuardRange = False
my_peds2[9]my_peds_GuardRange = 5
my_peds2[9]my_peds_VecFallowDist = 5
my_peds2[9]my_peds_seeingRange = 30
my_peds2[9]my_peds_hearingRange = 60
my_peds2[9]my_peds_group_numb = 0
my_peds2[9]my_peds_Combat_Ability = 10
my_peds2[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[9]my_peds_can_exit_vehicle = False
my_peds2[9]my_peds_waypoint = 0
my_peds2[9]COMPONENT_FACE_DRAWABLE = 0
my_peds2[9]COMPONENT_FACE_TEXTURE = 0
my_peds2[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[9]COMPONENT_HEAD_TEXTURE = 0
my_peds2[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[9]COMPONENT_HAIR_TEXTURE = 0
my_peds2[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[9]COMPONENT_TORSO_TEXTURE = 0
my_peds2[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[9]COMPONENT_LEGS_TEXTURE = 0
my_peds2[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[9]COMPONENT_HANDS_TEXTURE = 0
my_peds2[9]COMPONENT_FEET_DRAWABLE = 0
my_peds2[9]COMPONENT_FEET_TEXTURE = 0
my_peds2[9]COMPONENT_EYES_DRAWABLE = 0
my_peds2[9]COMPONENT_EYES_TEXTURE = 0
my_peds2[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[9]COMPONENT_TASKS_TEXTURE = 0
my_peds2[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[9]PROP_HATS_INDEX = -1
my_peds2[9]PROP_HATS_TEXTURE = -1
my_peds2[9]PROP_GLASSES_INDEX = -1
my_peds2[9]PROP_GLASSES_TEXTURE = -1
my_peds2[9]PROP_EARS_INDEX = -1
my_peds2[9]PROP_EARS_TEXTURE = -1
my_peds2[10]Model = s_m_y_clown_01
my_peds2[10]Model2 = 0x4498DDE
my_peds2[10]Positionx = 123.1902
my_peds2[10]Positiony = -760.4884
my_peds2[10]Positionz = 234.1523
my_peds2[10]Heading = 45.08841
my_peds2[10]Task = 1
my_peds2[10]Weapon = GolfClub
my_peds2[10]Group = 1
my_peds2[10]SeatPosition = -1
my_peds2[10]my_peds_variation = Random
my_peds2[10]my_peds_Accuracy = 60
my_peds2[10]my_peds_Health = 800
my_peds2[10]my_peds_Armour = 0
my_peds2[10]my_peds_Invincible = False
my_peds2[10]my_peds_DrivingSpeed = 60
my_peds2[10]my_peds_DrivingStyle = Normal
my_peds2[10]my_peds_CombatEngaugeRange = 30
my_peds2[10]my_peds_CanLeaveGuardRange = False
my_peds2[10]my_peds_GuardRange = 5
my_peds2[10]my_peds_VecFallowDist = 5
my_peds2[10]my_peds_seeingRange = 30
my_peds2[10]my_peds_hearingRange = 60
my_peds2[10]my_peds_group_numb = 0
my_peds2[10]my_peds_Combat_Ability = 10
my_peds2[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[10]my_peds_can_exit_vehicle = False
my_peds2[10]my_peds_waypoint = 0
my_peds2[10]COMPONENT_FACE_DRAWABLE = 0
my_peds2[10]COMPONENT_FACE_TEXTURE = 2
my_peds2[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[10]COMPONENT_HEAD_TEXTURE = 0
my_peds2[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[10]COMPONENT_HAIR_TEXTURE = 0
my_peds2[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[10]COMPONENT_TORSO_TEXTURE = 0
my_peds2[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[10]COMPONENT_LEGS_TEXTURE = 0
my_peds2[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[10]COMPONENT_HANDS_TEXTURE = 0
my_peds2[10]COMPONENT_FEET_DRAWABLE = 0
my_peds2[10]COMPONENT_FEET_TEXTURE = 0
my_peds2[10]COMPONENT_EYES_DRAWABLE = 0
my_peds2[10]COMPONENT_EYES_TEXTURE = 0
my_peds2[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[10]COMPONENT_TASKS_TEXTURE = 0
my_peds2[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[10]PROP_HATS_INDEX = -1
my_peds2[10]PROP_HATS_TEXTURE = -1
my_peds2[10]PROP_GLASSES_INDEX = -1
my_peds2[10]PROP_GLASSES_TEXTURE = -1
my_peds2[10]PROP_EARS_INDEX = -1
my_peds2[10]PROP_EARS_TEXTURE = -1
my_peds2[11]Model = s_m_y_clown_01
my_peds2[11]Model2 = 0x4498DDE
my_peds2[11]Positionx = 121.3817
my_peds2[11]Positiony = -727.8184
my_peds2[11]Positionz = 234.1522
my_peds2[11]Heading = 267.4702
my_peds2[11]Task = 1
my_peds2[11]Weapon = GolfClub
my_peds2[11]Group = 1
my_peds2[11]SeatPosition = -1
my_peds2[11]my_peds_variation = Random
my_peds2[11]my_peds_Accuracy = 60
my_peds2[11]my_peds_Health = 800
my_peds2[11]my_peds_Armour = 0
my_peds2[11]my_peds_Invincible = False
my_peds2[11]my_peds_DrivingSpeed = 60
my_peds2[11]my_peds_DrivingStyle = Normal
my_peds2[11]my_peds_CombatEngaugeRange = 30
my_peds2[11]my_peds_CanLeaveGuardRange = False
my_peds2[11]my_peds_GuardRange = 5
my_peds2[11]my_peds_VecFallowDist = 5
my_peds2[11]my_peds_seeingRange = 30
my_peds2[11]my_peds_hearingRange = 60
my_peds2[11]my_peds_group_numb = 0
my_peds2[11]my_peds_Combat_Ability = 10
my_peds2[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[11]my_peds_can_exit_vehicle = False
my_peds2[11]my_peds_waypoint = 0
my_peds2[11]COMPONENT_FACE_DRAWABLE = 0
my_peds2[11]COMPONENT_FACE_TEXTURE = 1
my_peds2[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[11]COMPONENT_HEAD_TEXTURE = 0
my_peds2[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[11]COMPONENT_HAIR_TEXTURE = 0
my_peds2[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[11]COMPONENT_TORSO_TEXTURE = 1
my_peds2[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[11]COMPONENT_LEGS_TEXTURE = 1
my_peds2[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[11]COMPONENT_HANDS_TEXTURE = 0
my_peds2[11]COMPONENT_FEET_DRAWABLE = 0
my_peds2[11]COMPONENT_FEET_TEXTURE = 0
my_peds2[11]COMPONENT_EYES_DRAWABLE = 0
my_peds2[11]COMPONENT_EYES_TEXTURE = 0
my_peds2[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[11]COMPONENT_TASKS_TEXTURE = 0
my_peds2[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[11]PROP_HATS_INDEX = -1
my_peds2[11]PROP_HATS_TEXTURE = -1
my_peds2[11]PROP_GLASSES_INDEX = -1
my_peds2[11]PROP_GLASSES_TEXTURE = -1
my_peds2[11]PROP_EARS_INDEX = -1
my_peds2[11]PROP_EARS_TEXTURE = -1
my_peds2[12]Model = s_m_y_clown_01
my_peds2[12]Model2 = 0x4498DDE
my_peds2[12]Positionx = 129.1662
my_peds2[12]Positiony = -735.4941
my_peds2[12]Positionz = 239.1942
my_peds2[12]Heading = 210.0006
my_peds2[12]Task = 1
my_peds2[12]Weapon = Crowbar
my_peds2[12]Group = 1
my_peds2[12]SeatPosition = -1
my_peds2[12]my_peds_variation = Random
my_peds2[12]my_peds_Accuracy = 60
my_peds2[12]my_peds_Health = 800
my_peds2[12]my_peds_Armour = 0
my_peds2[12]my_peds_Invincible = False
my_peds2[12]my_peds_DrivingSpeed = 60
my_peds2[12]my_peds_DrivingStyle = Normal
my_peds2[12]my_peds_CombatEngaugeRange = 30
my_peds2[12]my_peds_CanLeaveGuardRange = False
my_peds2[12]my_peds_GuardRange = 5
my_peds2[12]my_peds_VecFallowDist = 5
my_peds2[12]my_peds_seeingRange = 30
my_peds2[12]my_peds_hearingRange = 60
my_peds2[12]my_peds_group_numb = 0
my_peds2[12]my_peds_Combat_Ability = 10
my_peds2[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[12]my_peds_can_exit_vehicle = False
my_peds2[12]my_peds_waypoint = 0
my_peds2[12]COMPONENT_FACE_DRAWABLE = 0
my_peds2[12]COMPONENT_FACE_TEXTURE = 2
my_peds2[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[12]COMPONENT_HEAD_TEXTURE = 0
my_peds2[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[12]COMPONENT_HAIR_TEXTURE = 0
my_peds2[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[12]COMPONENT_TORSO_TEXTURE = 1
my_peds2[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[12]COMPONENT_LEGS_TEXTURE = 1
my_peds2[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[12]COMPONENT_HANDS_TEXTURE = 0
my_peds2[12]COMPONENT_FEET_DRAWABLE = 0
my_peds2[12]COMPONENT_FEET_TEXTURE = 0
my_peds2[12]COMPONENT_EYES_DRAWABLE = 0
my_peds2[12]COMPONENT_EYES_TEXTURE = 0
my_peds2[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[12]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[12]COMPONENT_TASKS_TEXTURE = 0
my_peds2[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[12]PROP_HATS_INDEX = -1
my_peds2[12]PROP_HATS_TEXTURE = -1
my_peds2[12]PROP_GLASSES_INDEX = -1
my_peds2[12]PROP_GLASSES_TEXTURE = -1
my_peds2[12]PROP_EARS_INDEX = -1
my_peds2[12]PROP_EARS_TEXTURE = -1
my_peds2[13]Model = s_m_y_clown_01
my_peds2[13]Model2 = 0x4498DDE
my_peds2[13]Positionx = 128.8834
my_peds2[13]Positiony = -733.4067
my_peds2[13]Positionz = 238.1514
my_peds2[13]Heading = 209.9424
my_peds2[13]Task = 1
my_peds2[13]Weapon = Crowbar
my_peds2[13]Group = 1
my_peds2[13]SeatPosition = -1
my_peds2[13]my_peds_variation = Random
my_peds2[13]my_peds_Accuracy = 60
my_peds2[13]my_peds_Health = 800
my_peds2[13]my_peds_Armour = 0
my_peds2[13]my_peds_Invincible = False
my_peds2[13]my_peds_DrivingSpeed = 60
my_peds2[13]my_peds_DrivingStyle = Normal
my_peds2[13]my_peds_CombatEngaugeRange = 30
my_peds2[13]my_peds_CanLeaveGuardRange = False
my_peds2[13]my_peds_GuardRange = 5
my_peds2[13]my_peds_VecFallowDist = 5
my_peds2[13]my_peds_seeingRange = 30
my_peds2[13]my_peds_hearingRange = 60
my_peds2[13]my_peds_group_numb = 0
my_peds2[13]my_peds_Combat_Ability = 10
my_peds2[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[13]my_peds_can_exit_vehicle = False
my_peds2[13]my_peds_waypoint = 0
my_peds2[13]COMPONENT_FACE_DRAWABLE = 0
my_peds2[13]COMPONENT_FACE_TEXTURE = 1
my_peds2[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[13]COMPONENT_HEAD_TEXTURE = 0
my_peds2[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[13]COMPONENT_HAIR_TEXTURE = 0
my_peds2[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[13]COMPONENT_TORSO_TEXTURE = 2
my_peds2[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[13]COMPONENT_LEGS_TEXTURE = 2
my_peds2[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[13]COMPONENT_HANDS_TEXTURE = 0
my_peds2[13]COMPONENT_FEET_DRAWABLE = 0
my_peds2[13]COMPONENT_FEET_TEXTURE = 0
my_peds2[13]COMPONENT_EYES_DRAWABLE = 0
my_peds2[13]COMPONENT_EYES_TEXTURE = 0
my_peds2[13]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[13]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[13]COMPONENT_TASKS_TEXTURE = 0
my_peds2[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[13]PROP_HATS_INDEX = -1
my_peds2[13]PROP_HATS_TEXTURE = -1
my_peds2[13]PROP_GLASSES_INDEX = -1
my_peds2[13]PROP_GLASSES_TEXTURE = -1
my_peds2[13]PROP_EARS_INDEX = -1
my_peds2[13]PROP_EARS_TEXTURE = -1
my_peds2[14]Model = s_m_y_clown_01
my_peds2[14]Model2 = 0x4498DDE
my_peds2[14]Positionx = 126.7885
my_peds2[14]Positiony = -734.3881
my_peds2[14]Positionz = 241.7601
my_peds2[14]Heading = 14.99974
my_peds2[14]Task = 1
my_peds2[14]Weapon = Crowbar
my_peds2[14]Group = 1
my_peds2[14]SeatPosition = -1
my_peds2[14]my_peds_variation = Random
my_peds2[14]my_peds_Accuracy = 60
my_peds2[14]my_peds_Health = 800
my_peds2[14]my_peds_Armour = 0
my_peds2[14]my_peds_Invincible = False
my_peds2[14]my_peds_DrivingSpeed = 60
my_peds2[14]my_peds_DrivingStyle = Normal
my_peds2[14]my_peds_CombatEngaugeRange = 30
my_peds2[14]my_peds_CanLeaveGuardRange = False
my_peds2[14]my_peds_GuardRange = 5
my_peds2[14]my_peds_VecFallowDist = 5
my_peds2[14]my_peds_seeingRange = 30
my_peds2[14]my_peds_hearingRange = 60
my_peds2[14]my_peds_group_numb = 0
my_peds2[14]my_peds_Combat_Ability = 10
my_peds2[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[14]my_peds_can_exit_vehicle = False
my_peds2[14]my_peds_waypoint = 0
my_peds2[14]COMPONENT_FACE_DRAWABLE = 0
my_peds2[14]COMPONENT_FACE_TEXTURE = 0
my_peds2[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[14]COMPONENT_HEAD_TEXTURE = 0
my_peds2[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[14]COMPONENT_HAIR_TEXTURE = 0
my_peds2[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[14]COMPONENT_TORSO_TEXTURE = 0
my_peds2[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[14]COMPONENT_LEGS_TEXTURE = 0
my_peds2[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[14]COMPONENT_HANDS_TEXTURE = 0
my_peds2[14]COMPONENT_FEET_DRAWABLE = 0
my_peds2[14]COMPONENT_FEET_TEXTURE = 0
my_peds2[14]COMPONENT_EYES_DRAWABLE = 0
my_peds2[14]COMPONENT_EYES_TEXTURE = 0
my_peds2[14]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[14]COMPONENT_TASKS_TEXTURE = 0
my_peds2[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[14]PROP_HATS_INDEX = -1
my_peds2[14]PROP_HATS_TEXTURE = -1
my_peds2[14]PROP_GLASSES_INDEX = -1
my_peds2[14]PROP_GLASSES_TEXTURE = -1
my_peds2[14]PROP_EARS_INDEX = -1
my_peds2[14]PROP_EARS_TEXTURE = -1
my_peds2[15]Model = s_m_y_clown_01
my_peds2[15]Model2 = 0x4498DDE
my_peds2[15]Positionx = 120.242
my_peds2[15]Positiony = -728.7485
my_peds2[15]Positionz = 258.1517
my_peds2[15]Heading = 155.9999
my_peds2[15]Task = 1
my_peds2[15]Weapon = Flashlight
my_peds2[15]Group = 1
my_peds2[15]SeatPosition = -1
my_peds2[15]my_peds_variation = Random
my_peds2[15]my_peds_Accuracy = 60
my_peds2[15]my_peds_Health = 800
my_peds2[15]my_peds_Armour = 0
my_peds2[15]my_peds_Invincible = False
my_peds2[15]my_peds_DrivingSpeed = 60
my_peds2[15]my_peds_DrivingStyle = Normal
my_peds2[15]my_peds_CombatEngaugeRange = 30
my_peds2[15]my_peds_CanLeaveGuardRange = False
my_peds2[15]my_peds_GuardRange = 5
my_peds2[15]my_peds_VecFallowDist = 5
my_peds2[15]my_peds_seeingRange = 30
my_peds2[15]my_peds_hearingRange = 60
my_peds2[15]my_peds_group_numb = 0
my_peds2[15]my_peds_Combat_Ability = 10
my_peds2[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[15]my_peds_can_exit_vehicle = False
my_peds2[15]my_peds_waypoint = 0
my_peds2[15]COMPONENT_FACE_DRAWABLE = 0
my_peds2[15]COMPONENT_FACE_TEXTURE = 2
my_peds2[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[15]COMPONENT_HEAD_TEXTURE = 0
my_peds2[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[15]COMPONENT_HAIR_TEXTURE = 0
my_peds2[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[15]COMPONENT_TORSO_TEXTURE = 0
my_peds2[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[15]COMPONENT_LEGS_TEXTURE = 0
my_peds2[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[15]COMPONENT_HANDS_TEXTURE = 0
my_peds2[15]COMPONENT_FEET_DRAWABLE = 0
my_peds2[15]COMPONENT_FEET_TEXTURE = 0
my_peds2[15]COMPONENT_EYES_DRAWABLE = 0
my_peds2[15]COMPONENT_EYES_TEXTURE = 0
my_peds2[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[15]COMPONENT_TASKS_TEXTURE = 0
my_peds2[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[15]PROP_HATS_INDEX = -1
my_peds2[15]PROP_HATS_TEXTURE = -1
my_peds2[15]PROP_GLASSES_INDEX = -1
my_peds2[15]PROP_GLASSES_TEXTURE = -1
my_peds2[15]PROP_EARS_INDEX = -1
my_peds2[15]PROP_EARS_TEXTURE = -1
my_peds2[16]Model = s_m_y_clown_01
my_peds2[16]Model2 = 0x4498DDE
my_peds2[16]Positionx = 119.547
my_peds2[16]Positiony = -728.0735
my_peds2[16]Positionz = 258.1517
my_peds2[16]Heading = 156.0032
my_peds2[16]Task = 1
my_peds2[16]Weapon = Flashlight
my_peds2[16]Group = 1
my_peds2[16]SeatPosition = -1
my_peds2[16]my_peds_variation = Random
my_peds2[16]my_peds_Accuracy = 60
my_peds2[16]my_peds_Health = 800
my_peds2[16]my_peds_Armour = 0
my_peds2[16]my_peds_Invincible = False
my_peds2[16]my_peds_DrivingSpeed = 60
my_peds2[16]my_peds_DrivingStyle = Normal
my_peds2[16]my_peds_CombatEngaugeRange = 30
my_peds2[16]my_peds_CanLeaveGuardRange = False
my_peds2[16]my_peds_GuardRange = 5
my_peds2[16]my_peds_VecFallowDist = 5
my_peds2[16]my_peds_seeingRange = 30
my_peds2[16]my_peds_hearingRange = 60
my_peds2[16]my_peds_group_numb = 0
my_peds2[16]my_peds_Combat_Ability = 10
my_peds2[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[16]my_peds_can_exit_vehicle = False
my_peds2[16]my_peds_waypoint = 0
my_peds2[16]COMPONENT_FACE_DRAWABLE = 0
my_peds2[16]COMPONENT_FACE_TEXTURE = 1
my_peds2[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[16]COMPONENT_HEAD_TEXTURE = 0
my_peds2[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[16]COMPONENT_HAIR_TEXTURE = 0
my_peds2[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[16]COMPONENT_TORSO_TEXTURE = 2
my_peds2[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[16]COMPONENT_LEGS_TEXTURE = 2
my_peds2[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[16]COMPONENT_HANDS_TEXTURE = 0
my_peds2[16]COMPONENT_FEET_DRAWABLE = 0
my_peds2[16]COMPONENT_FEET_TEXTURE = 0
my_peds2[16]COMPONENT_EYES_DRAWABLE = 0
my_peds2[16]COMPONENT_EYES_TEXTURE = 0
my_peds2[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[16]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[16]COMPONENT_TASKS_TEXTURE = 0
my_peds2[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[16]PROP_HATS_INDEX = -1
my_peds2[16]PROP_HATS_TEXTURE = -1
my_peds2[16]PROP_GLASSES_INDEX = -1
my_peds2[16]PROP_GLASSES_TEXTURE = -1
my_peds2[16]PROP_EARS_INDEX = -1
my_peds2[16]PROP_EARS_TEXTURE = -1
my_peds2[17]Model = s_m_y_clown_01
my_peds2[17]Model2 = 0x4498DDE
my_peds2[17]Positionx = 119.0291
my_peds2[17]Positiony = -728.6112
my_peds2[17]Positionz = 258.1518
my_peds2[17]Heading = 156.0004
my_peds2[17]Task = 1
my_peds2[17]Weapon = Bat
my_peds2[17]Group = 1
my_peds2[17]SeatPosition = -1
my_peds2[17]my_peds_variation = Random
my_peds2[17]my_peds_Accuracy = 60
my_peds2[17]my_peds_Health = 800
my_peds2[17]my_peds_Armour = 0
my_peds2[17]my_peds_Invincible = False
my_peds2[17]my_peds_DrivingSpeed = 60
my_peds2[17]my_peds_DrivingStyle = Normal
my_peds2[17]my_peds_CombatEngaugeRange = 30
my_peds2[17]my_peds_CanLeaveGuardRange = False
my_peds2[17]my_peds_GuardRange = 5
my_peds2[17]my_peds_VecFallowDist = 5
my_peds2[17]my_peds_seeingRange = 30
my_peds2[17]my_peds_hearingRange = 60
my_peds2[17]my_peds_group_numb = 0
my_peds2[17]my_peds_Combat_Ability = 10
my_peds2[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[17]my_peds_can_exit_vehicle = False
my_peds2[17]my_peds_waypoint = 0
my_peds2[17]COMPONENT_FACE_DRAWABLE = 0
my_peds2[17]COMPONENT_FACE_TEXTURE = 0
my_peds2[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[17]COMPONENT_HEAD_TEXTURE = 0
my_peds2[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[17]COMPONENT_HAIR_TEXTURE = 0
my_peds2[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[17]COMPONENT_TORSO_TEXTURE = 1
my_peds2[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[17]COMPONENT_LEGS_TEXTURE = 1
my_peds2[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[17]COMPONENT_HANDS_TEXTURE = 0
my_peds2[17]COMPONENT_FEET_DRAWABLE = 0
my_peds2[17]COMPONENT_FEET_TEXTURE = 0
my_peds2[17]COMPONENT_EYES_DRAWABLE = 0
my_peds2[17]COMPONENT_EYES_TEXTURE = 0
my_peds2[17]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[17]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[17]COMPONENT_TASKS_TEXTURE = 0
my_peds2[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[17]PROP_HATS_INDEX = -1
my_peds2[17]PROP_HATS_TEXTURE = -1
my_peds2[17]PROP_GLASSES_INDEX = -1
my_peds2[17]PROP_GLASSES_TEXTURE = -1
my_peds2[17]PROP_EARS_INDEX = -1
my_peds2[17]PROP_EARS_TEXTURE = -1
my_peds2[18]Model = s_m_m_strperf_01
my_peds2[18]Model2 = 0x795AC7A8
my_peds2[18]Positionx = 120.1859
my_peds2[18]Positiony = -730.9876
my_peds2[18]Positionz = 258.1508
my_peds2[18]Heading = 156
my_peds2[18]Task = 1
my_peds2[18]Weapon = Bat
my_peds2[18]Group = 1
my_peds2[18]SeatPosition = -1
my_peds2[18]my_peds_variation = Random
my_peds2[18]my_peds_Accuracy = 60
my_peds2[18]my_peds_Health = 800
my_peds2[18]my_peds_Armour = 0
my_peds2[18]my_peds_Invincible = False
my_peds2[18]my_peds_DrivingSpeed = 60
my_peds2[18]my_peds_DrivingStyle = Normal
my_peds2[18]my_peds_CombatEngaugeRange = 30
my_peds2[18]my_peds_CanLeaveGuardRange = False
my_peds2[18]my_peds_GuardRange = 5
my_peds2[18]my_peds_VecFallowDist = 5
my_peds2[18]my_peds_seeingRange = 30
my_peds2[18]my_peds_hearingRange = 60
my_peds2[18]my_peds_group_numb = 0
my_peds2[18]my_peds_Combat_Ability = 10
my_peds2[18]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[18]my_peds_can_exit_vehicle = False
my_peds2[18]my_peds_waypoint = 0
my_peds2[18]COMPONENT_FACE_DRAWABLE = 0
my_peds2[18]COMPONENT_FACE_TEXTURE = 0
my_peds2[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[18]COMPONENT_HEAD_TEXTURE = 0
my_peds2[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[18]COMPONENT_HAIR_TEXTURE = 0
my_peds2[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[18]COMPONENT_TORSO_TEXTURE = 0
my_peds2[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[18]COMPONENT_LEGS_TEXTURE = 0
my_peds2[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[18]COMPONENT_HANDS_TEXTURE = 0
my_peds2[18]COMPONENT_FEET_DRAWABLE = 0
my_peds2[18]COMPONENT_FEET_TEXTURE = 0
my_peds2[18]COMPONENT_EYES_DRAWABLE = 0
my_peds2[18]COMPONENT_EYES_TEXTURE = 0
my_peds2[18]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[18]COMPONENT_TASKS_TEXTURE = 0
my_peds2[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[18]PROP_HATS_INDEX = -1
my_peds2[18]PROP_HATS_TEXTURE = -1
my_peds2[18]PROP_GLASSES_INDEX = -1
my_peds2[18]PROP_GLASSES_TEXTURE = -1
my_peds2[18]PROP_EARS_INDEX = -1
my_peds2[18]PROP_EARS_TEXTURE = -1
my_peds2[19]Model = s_m_y_clown_01
my_peds2[19]Model2 = 0x4498DDE
my_peds2[19]Positionx = 126.557
my_peds2[19]Positiony = -736.5002
my_peds2[19]Positionz = 236.2402
my_peds2[19]Heading = 21.57166
my_peds2[19]Task = 1
my_peds2[19]Weapon = Crowbar
my_peds2[19]Group = 1
my_peds2[19]SeatPosition = -1
my_peds2[19]my_peds_variation = Random
my_peds2[19]my_peds_Accuracy = 60
my_peds2[19]my_peds_Health = 800
my_peds2[19]my_peds_Armour = 0
my_peds2[19]my_peds_Invincible = False
my_peds2[19]my_peds_DrivingSpeed = 60
my_peds2[19]my_peds_DrivingStyle = Normal
my_peds2[19]my_peds_CombatEngaugeRange = 30
my_peds2[19]my_peds_CanLeaveGuardRange = False
my_peds2[19]my_peds_GuardRange = 5
my_peds2[19]my_peds_VecFallowDist = 5
my_peds2[19]my_peds_seeingRange = 30
my_peds2[19]my_peds_hearingRange = 60
my_peds2[19]my_peds_group_numb = 0
my_peds2[19]my_peds_Combat_Ability = 10
my_peds2[19]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[19]my_peds_can_exit_vehicle = False
my_peds2[19]my_peds_waypoint = 0
my_peds2[19]COMPONENT_FACE_DRAWABLE = 0
my_peds2[19]COMPONENT_FACE_TEXTURE = 0
my_peds2[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[19]COMPONENT_HEAD_TEXTURE = 0
my_peds2[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[19]COMPONENT_HAIR_TEXTURE = 0
my_peds2[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[19]COMPONENT_TORSO_TEXTURE = 2
my_peds2[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[19]COMPONENT_LEGS_TEXTURE = 2
my_peds2[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[19]COMPONENT_HANDS_TEXTURE = 0
my_peds2[19]COMPONENT_FEET_DRAWABLE = 0
my_peds2[19]COMPONENT_FEET_TEXTURE = 0
my_peds2[19]COMPONENT_EYES_DRAWABLE = 0
my_peds2[19]COMPONENT_EYES_TEXTURE = 0
my_peds2[19]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[19]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[19]COMPONENT_TASKS_TEXTURE = 0
my_peds2[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[19]PROP_HATS_INDEX = -1
my_peds2[19]PROP_HATS_TEXTURE = -1
my_peds2[19]PROP_GLASSES_INDEX = -1
my_peds2[19]PROP_GLASSES_TEXTURE = -1
my_peds2[19]PROP_EARS_INDEX = -1
my_peds2[19]PROP_EARS_TEXTURE = -1
my_peds2[20]Model = s_m_m_strperf_01
my_peds2[20]Model2 = 0x795AC7A8
my_peds2[20]Positionx = 120.4192
my_peds2[20]Positiony = -730.5175
my_peds2[20]Positionz = 258.1481
my_peds2[20]Heading = 155.9998
my_peds2[20]Task = 1
my_peds2[20]Weapon = Bat
my_peds2[20]Group = 1
my_peds2[20]SeatPosition = -1
my_peds2[20]my_peds_variation = Random
my_peds2[20]my_peds_Accuracy = 60
my_peds2[20]my_peds_Health = 800
my_peds2[20]my_peds_Armour = 0
my_peds2[20]my_peds_Invincible = False
my_peds2[20]my_peds_DrivingSpeed = 60
my_peds2[20]my_peds_DrivingStyle = Normal
my_peds2[20]my_peds_CombatEngaugeRange = 30
my_peds2[20]my_peds_CanLeaveGuardRange = False
my_peds2[20]my_peds_GuardRange = 5
my_peds2[20]my_peds_VecFallowDist = 5
my_peds2[20]my_peds_seeingRange = 30
my_peds2[20]my_peds_hearingRange = 60
my_peds2[20]my_peds_group_numb = 0
my_peds2[20]my_peds_Combat_Ability = 10
my_peds2[20]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[20]my_peds_can_exit_vehicle = False
my_peds2[20]my_peds_waypoint = 0
my_peds2[20]COMPONENT_FACE_DRAWABLE = 0
my_peds2[20]COMPONENT_FACE_TEXTURE = 0
my_peds2[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[20]COMPONENT_HEAD_TEXTURE = 0
my_peds2[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[20]COMPONENT_HAIR_TEXTURE = 0
my_peds2[20]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[20]COMPONENT_TORSO_TEXTURE = 0
my_peds2[20]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[20]COMPONENT_LEGS_TEXTURE = 0
my_peds2[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[20]COMPONENT_HANDS_TEXTURE = 0
my_peds2[20]COMPONENT_FEET_DRAWABLE = 0
my_peds2[20]COMPONENT_FEET_TEXTURE = 0
my_peds2[20]COMPONENT_EYES_DRAWABLE = 0
my_peds2[20]COMPONENT_EYES_TEXTURE = 0
my_peds2[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[20]COMPONENT_TASKS_TEXTURE = 0
my_peds2[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[20]PROP_HATS_INDEX = -1
my_peds2[20]PROP_HATS_TEXTURE = -1
my_peds2[20]PROP_GLASSES_INDEX = -1
my_peds2[20]PROP_GLASSES_TEXTURE = -1
my_peds2[20]PROP_EARS_INDEX = -1
my_peds2[20]PROP_EARS_TEXTURE = -1
my_peds2[21]Model = s_m_y_clown_01
my_peds2[21]Model2 = 0x4498DDE
my_peds2[21]Positionx = 131.0381
my_peds2[21]Positiony = -765.0331
my_peds2[21]Positionz = 234.1433
my_peds2[21]Heading = 240
my_peds2[21]Task = 1
my_peds2[21]Weapon = FireExtinguisher
my_peds2[21]Group = 1
my_peds2[21]SeatPosition = -1
my_peds2[21]my_peds_variation = Random
my_peds2[21]my_peds_Accuracy = 60
my_peds2[21]my_peds_Health = 800
my_peds2[21]my_peds_Armour = 0
my_peds2[21]my_peds_Invincible = False
my_peds2[21]my_peds_DrivingSpeed = 60
my_peds2[21]my_peds_DrivingStyle = Normal
my_peds2[21]my_peds_CombatEngaugeRange = 30
my_peds2[21]my_peds_CanLeaveGuardRange = False
my_peds2[21]my_peds_GuardRange = 5
my_peds2[21]my_peds_VecFallowDist = 5
my_peds2[21]my_peds_seeingRange = 30
my_peds2[21]my_peds_hearingRange = 60
my_peds2[21]my_peds_group_numb = 0
my_peds2[21]my_peds_Combat_Ability = 10
my_peds2[21]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[21]my_peds_can_exit_vehicle = False
my_peds2[21]my_peds_waypoint = 0
my_peds2[21]COMPONENT_FACE_DRAWABLE = 0
my_peds2[21]COMPONENT_FACE_TEXTURE = 1
my_peds2[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[21]COMPONENT_HEAD_TEXTURE = 0
my_peds2[21]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[21]COMPONENT_HAIR_TEXTURE = 0
my_peds2[21]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[21]COMPONENT_TORSO_TEXTURE = 2
my_peds2[21]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[21]COMPONENT_LEGS_TEXTURE = 2
my_peds2[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[21]COMPONENT_HANDS_TEXTURE = 0
my_peds2[21]COMPONENT_FEET_DRAWABLE = 0
my_peds2[21]COMPONENT_FEET_TEXTURE = 0
my_peds2[21]COMPONENT_EYES_DRAWABLE = 0
my_peds2[21]COMPONENT_EYES_TEXTURE = 0
my_peds2[21]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[21]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[21]COMPONENT_TASKS_TEXTURE = 0
my_peds2[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[21]PROP_HATS_INDEX = -1
my_peds2[21]PROP_HATS_TEXTURE = -1
my_peds2[21]PROP_GLASSES_INDEX = -1
my_peds2[21]PROP_GLASSES_TEXTURE = -1
my_peds2[21]PROP_EARS_INDEX = -1
my_peds2[21]PROP_EARS_TEXTURE = -1
my_peds2[22]Model = s_m_y_clown_01
my_peds2[22]Model2 = 0x4498DDE
my_peds2[22]Positionx = 131.0381
my_peds2[22]Positiony = -765.0331
my_peds2[22]Positionz = 234.1433
my_peds2[22]Heading = 240
my_peds2[22]Task = 1
my_peds2[22]Weapon = FireExtinguisher
my_peds2[22]Group = 1
my_peds2[22]SeatPosition = -1
my_peds2[22]my_peds_variation = Random
my_peds2[22]my_peds_Accuracy = 60
my_peds2[22]my_peds_Health = 800
my_peds2[22]my_peds_Armour = 0
my_peds2[22]my_peds_Invincible = False
my_peds2[22]my_peds_DrivingSpeed = 60
my_peds2[22]my_peds_DrivingStyle = Normal
my_peds2[22]my_peds_CombatEngaugeRange = 30
my_peds2[22]my_peds_CanLeaveGuardRange = False
my_peds2[22]my_peds_GuardRange = 5
my_peds2[22]my_peds_VecFallowDist = 5
my_peds2[22]my_peds_seeingRange = 30
my_peds2[22]my_peds_hearingRange = 60
my_peds2[22]my_peds_group_numb = 0
my_peds2[22]my_peds_Combat_Ability = 10
my_peds2[22]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[22]my_peds_can_exit_vehicle = False
my_peds2[22]my_peds_waypoint = 0
my_peds2[22]COMPONENT_FACE_DRAWABLE = 0
my_peds2[22]COMPONENT_FACE_TEXTURE = 1
my_peds2[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[22]COMPONENT_HEAD_TEXTURE = 0
my_peds2[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[22]COMPONENT_HAIR_TEXTURE = 0
my_peds2[22]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[22]COMPONENT_TORSO_TEXTURE = 2
my_peds2[22]COMPONENT_LEGS_DRAWABLE = 1
my_peds2[22]COMPONENT_LEGS_TEXTURE = 2
my_peds2[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[22]COMPONENT_HANDS_TEXTURE = 0
my_peds2[22]COMPONENT_FEET_DRAWABLE = 0
my_peds2[22]COMPONENT_FEET_TEXTURE = 0
my_peds2[22]COMPONENT_EYES_DRAWABLE = 0
my_peds2[22]COMPONENT_EYES_TEXTURE = 0
my_peds2[22]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds2[22]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds2[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[22]COMPONENT_TASKS_TEXTURE = 0
my_peds2[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[22]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[22]PROP_HATS_INDEX = -1
my_peds2[22]PROP_HATS_TEXTURE = -1
my_peds2[22]PROP_GLASSES_INDEX = -1
my_peds2[22]PROP_GLASSES_TEXTURE = -1
my_peds2[22]PROP_EARS_INDEX = -1
my_peds2[22]PROP_EARS_TEXTURE = -1


